I have a game where the parts are 10000 studs away from spawn. I can easily accomplish this by going to properties and setting the Vector3 position value to 10000. However, how can I move my studio camera so that it doesn’t take forever to fly between the spawn and the 10000 zone?
Sorry for the late reply but you can just select an object using the explorer tab and press “F” on your keyboard to center your camera on that object
in the command bar at the bottom of the screen you could just set the camera’s cframe to the bricks cframe.If you dont have it enabled, enable it in the view tab at the top right.
type this in it
workspace.CurrentCamera.CFrame = BrickIWantToTeleportTo.CFrame
after teleporting just make sure you move around before moving the camera, as if you move the camera without moving around it will telport you back for some reason.
just click on the part thats far away and click f on your keyboard and you camera will teleport to that part
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oh just tested this, yea this works as well, better than how i said actually