You can clearly see those white outlines on the parts to collide but with Join Surfaces on, I have to really know if the parts actualy touch eachother by turning Join Surfaces on and the problem being is I don’t want to to Join Surfaces in the first place, any help?
I generally like to use the F3X plug-in because it will show me how many studs I have moved a part as well as let me input exactly where I want to place a part. That way, I can use math to make sure parts are joined properly. (I admit sometimes I just eyeball stuff cuz I get lazy) It took me a bit of playing with the plug-in to realize I actually could do this and at first found it kinda redundant to Studio’s modelling gui, but it actually does have a bit more to it and it really helps. You can also track how much you rotate or resize. Anyway, when I build that way, I don’t have to rely on the white outlines. (and actually I find the outlines annoying and sometime just get in the way when doing detailed stuff)