How to Solve Misaligns Less than 0.001 Studs

I’ve been building some map for a game for the past few weeks and I encountered a really small but visible misalign in the walls. I know the minimum size increment is 0.001 but I’m sure there’s a way to move stuff more specific than that.

Some solutions I’ve tried are to use the built-in move tool and some building plugins like F3x. I’ve also tried manually inputting values but that also doesn’t work as it doesn’t let me go below 0.001 increments. I’m confused mainly because you can set your increment to 0 in snap. I have no idea how to script so that won’t do much good.

Do you guys know a way to have a smaller increment than 0.001? Please comment down below. Thanks for helping me!

I have this problem too and I recommend aligning it using the properties tab rather than manually moving it.

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That’s what I’ve been doing as mentioned, as described in my second paragraph.

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You could script the positions/CFrames of parts if you want to be really accurate

I suggest sticking with a .25/.125 increment to minimize the occurrence of small gaps and making alignment much easier.

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If you really want, you could scale up whatever it is you’re trying to adjust and then scale it down and fit it back into place when you’re done. This is a bit of a production but it will get you what you’re looking for.