How to start a cross server event without being in the server or setting a specific time

I want to be able to set off a cross server event, using MessaginService, but I don’t want to either

  1. Be in the server and have to trigger it myself (using a command module or whatever to fire it)
  2. Use os.time()

I want to be able to fire a cross-server event quickly and easily, without having to join the game, or relying on a set time frame for it to happen. While os.time() could be useful, and I do want to give people like a warning of an event happening that day, but using os.time() would require me to have put it in the game and have all servers be on the absolute latest version of the game.

If I wanted to do a global event without much notice, say 30 minutes. I’d have to edit the place, setup a timer and what not, then shutdown all Instances, which would result in players leaving/giving bad reviews. While migrate servers is a thing, from my past experience, it is no different to shut down all servers. It just takes longer to shut them down that’s all.

I don’t wanna setup a set day/time for the event to happen either. The goal I am trying to achieve is let’s say I theoretically go “Let’s run an event” and bam, it’s running in all servers straight away. I want to be able to run it at the press of a button. And while that could be do-able in game, I’d like to know if there’s a way to just do something from within in the site.

Try MessagingService All you need to do is start event on one server and it will start on others.

Cross-Server Messaging (roblox.com)

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If you read the very first line of my question, you’d see I specifically said

Please, read :slight_smile:

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Oh sorry i’m in online class soo i’m not paying attention… Give me few minutes i will send you example i made year ago.

There are a couple ways you can do it, one being set up a website and have a page where you can push a button to start it.

The easier way is to use the Discord API to grab the messages from a Discord channel so you can send a message like, “Start event” or anything you set it to, and if it reads that, it will delete the message and start the event.

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Is there any tutorials or something on the forums on how to link up discord messages to Roblox? I knew of ways in the past to send stuff from Roblox to discord, however I think discord banned that

People laughed at me and said, “This has no use” when I made the full Discord API on Roblox.

Since I don’t want to release it publically yet, if you want to hit me up on Discord: dannyftm
I can help you get it set up so that you can read a message from a Discord channel.

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