How to stop animations even after they have stopped?

Essentially, because animations seem to stop with a fade time, I want to have it so that when I make a function to stop animations, all animations instantly stop, and even animations that have already stopped but are still fading away will have their effects instantly removed from the rig,

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Have you tried stopping with 0 fade time like:

animation:Stop(0)

Yes, the issue is that it doesn’t seem to work when the animations have already stopped, but are still in the process of fading out

Well, try setting their TimePosition and Speed to 0 before using Stop(0)

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I did it by using an animation event to instantly stop the animation.

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