game.Players.PlayerAdded:Connect(function(player)
player.CharacterAdded:Connect(function(character)
local HumanoidRootPart = character.HumanoidRootPart
local FreeFalling = false
character.Humanoid.FreeFalling:Connect(function()
print("Free Falling")
local PreviousPos = HumanoidRootPart.Position
wait(5)
local CurrentPos = HumanoidRootPart.Position
if PreviousPos == CurrentPos then
player:Kick("Stop cheating")
end
end)
end)
end)