I made a script that works, but it creates constant errors after it works
How do I stop the errors?
I made a script that works, but it creates constant errors after it works
How do I stop the errors?
Use pcalls. Something like this.
local function onTouch(part)
local success, error = pcall(function(part)
-- do the function stuff here
end)
end
I would advise you to just solve the error.
How do I solve it? It happens after the player is dead
Try something like this?:
local function onTouch(part)
local head = part.Parent:FindFirstChild("Head")
local Humanoid = part.Parent:FindFirstChild("Humanoid")
if Humanoid then
Humanoid.Health = 0
if head then
if head:FindFirstChild("Attachment") then
head.Attachment:Destroy()
end
end
end
end
script.Parent.Touched:Connect(onTouch)