I want to make a custom health indicator, a red heart and a black background. However, when I try to size it down (for when the player gets hit), it also moves/resizes, making it wider How do I stop this from happening? Normal: Sized
How do I lock the image itself? Hierarchy:
Have you tried to use the properties “ScaleType” of the image? Try “crop” maybe it can help
that’s what I am using. the image moves with the size and it doesn’t crop properly