So I yoinked a system that lets players click on a part and drag it around which I got from this post and I’m trying to make some adjustments to it for my game. I’m trying to make a puzzle game and similar to portal I wanna have boxes players can carry however I don’t want them to be able to use it to infinitely jump because they can just jump to the end I tried to make it so when a player touches it I just turn off the Collison however I feel like this is a not so great solution and yeah.
You could turn off collisions when it’s being dragged
When the player is grabbing the object, have the character and the object in the same group and once you let go separate them. This will allow for the object your holding to still collide with other objects while not colliding with the player when grabbed.