Whenever I group my parts together the bounding box always seems to go deeper underneath when there’s no part underneath it. Is there anyway that I can fix this?
There is one, take a part that is parallel to the floor or so and set it to the primary part Primary part is a property on the model. That should change the moving anchor point
There was and I lowered the platform a bit but that didn’t change anything. The orientation doesnt seem to change. No there is no invisible part underneath the model while pressing alt. Snapshot_5 by Bryan Varsitelle, on Flickr
@ItsKoiske
No the problem was already there before I put the big hitbox that platform you see covering the model. Snapshot_9 by Bryan Varsitelle, on Flickr
It sure looks like there’s some sort of invisible part underneath it. To double check, could you turn the Collisions toggle on and try dragging it down with the Move tool?
The bounding box of a Model is based off of the bounding boxes of the contents, not their actual physical collision geometry, which is why you see the issue.
Here’s a copy of the roof made using CSG instead to be in the correct orientation as a workaround: FixedRoof.rbxm (10.8 KB)