I have a problem with something I am trying to create. I am trying to make an elevator, but every time I try to make it go up or down, it starts spinning like crazy.
I have noticed it is because of the two parts on the top and bottom being collidable, but it should be a fix to this, the elevator shouldn’t be spinning like this.
Here is the problem:
Is it a physics bug or something? Is there a way to fix this crazy spinning that the object does? I just want the elevator to remain in a linear position.
I am using a BodyVelocity to propel this elevator down to the ground.
I have tried using LinearVelocity, but its just the same as BodyVelocity.
Please let me know how I can fix this.