I have an Issue. I’m quite new to body movers and I was testing out a rocket launcher that I made and the problem is that each rocket is moving correctly but it is spinning out of control.
try using a “VectorForce” instead of a “BodyVelocity” this will make the object travel in a straight line.
if you need some help understanding how a vector force works just ask incase its hard to find documentation for it.
Thank you! I figured out that I should just use the normal velocity of the the part and since I wanted the rocket to be affected by gravity, I just added a Vector force.