How to stop plugins from auto-starting on game run?

Every time I press “Play” in Studio, 2 plugins start for no reason


Does anyone know how to fix it?

You can try any of the following:

  • Uninstall the plugins
  • Temporarily disable the plugins in the plugins menu, for the time that you want to be testing
  • Modify the source code of the plugins to not run when the game is being ‘simulated’ (only works for free plugins unfortunately, and means you won’t get the updates for the plugins)

The plugins themselves have to implement code to not run while playtesting.

2 Likes

just deactive the plugin when u start the test and when u while play test

There’s a setting called something along the lines of “Load user plugins in test mode”. Turning that off will prevent plugins from loading in playtests. (There’s also a second setting, “Load built-in plugins in test mode”, that will prevent pretty much everything but Explorer, Properties, Output, and script debugging things from loading)

1 Like

This topic was automatically closed 14 days after the last reply. New replies are no longer allowed.