Heya!
Over the past months, I have been seeing a lot of my sandboxes and places with teams the meshes are always looking quite odd… At first, I thought it was a test creation that my colleagues were making, but I realized that if comparing Roblox Game Client to Roblox Studio, they are the same model.
As investigated the properties of the model, I have finally come to the conclusion that it was based on RenderFidelity as Automatic instead of Precise. Although it is good for optimization techniques, it always triggers me to think the model was built wrong. As a result, can someone tell me how I see the mesh normally?
(Precise)
(Automatic)