When the player presses space the character will stop walking but it will still rotate on its own axis, I want something like the video below
I’ve already tried anchoring the torso and humanoid root part, I’ve also tried leaving humanoid.walkspeed = 0, the player freezes but it doesn’t rotate when I press w,s,a,d or move the screen
It’s not the most elegant solution, but you could set their walkspeed to 0.01. The distance you’d move is unnoticeable, and you’re slow enough to where the walking animation won’t play, but it’s still enough to let the player turn in place.