Hello, so I want to store a table in an instance. My only question is, how can I do it? I’ve tried searching but can’t find a single thing on it. Any help is appreciated!
I don’t think there’s a table instance. The closest I can think of would be a data store. What are you even trying to do?
I dont think you know what I mean. I mean how can I put a table inside of an instance
Assuming this is what you want, you can put a folder inside the object and values (bool, int, etc) inside of it, or you can use subtables if you have a module:
I’ll try this. Give me a second.
An object itself is a table so maybe try setting a metatable???
Try making a folder + values in it so you can : GetDescendants on the folder to get the table.
I’ve gone ahead and did this.
local MyTable = {script.Parent}
local function ChangeTable()
local NewTable = {}
for i,v in pairs(MyTable) do
local MyTable2 = setmetatable({Data = {
["ObjectData"] = {
["Equipped"] = true,
["Object"] = v
}
}}, NewTable)
return MyTable2
end
end
local MYTable = ChangeTable()
print(MYTable)
what it prints:
You can save them in a simple module giving it a unique key
Code
local M, Storage = {}, {}
function M.Set(Name:string, Table)
Storage[Name] = Table
end
function M.Get(Name:string)
return Storage[Name]
end
return M
but there is also this way, you shouldn’t, because for this it is not used, but it could be useful since it does not give an error, using LocalizationTable
and giving it tables with this format
Code
LocalizationTable:SetEntries({
[1] = {
["Context"] = "",
["Example"] = "",
["Key"] = "",
["Source"] = "",
["Values"] = {
["key"] = "value",
}
},
})
allows you to save strings, you could also save other things that can be formatted with JSONEncode
.
To add another would be like this
Code
LocalizationTable:SetEntries({
[1] = {
["Context"] = "",
["Example"] = "",
["Key"] = "",
["Source"] = "Player_A",
["Values"] = {
["key"] = "value",
}
},
[2] = {
["Context"] = "",
["Example"] = "",
["Key"] = "",
["Source"] = "Player_B",
["Values"] = {
["key"] = "value",
}
},
})
Key
cannot be the same as another, this is more of a curiosity.
Also you can also import the table from a .csv
file
Example
.csv file
Output:

Code:
for _, T in pairs(LocalizationTable:GetEntries()) do
local Player = T.Source
local Inventory = T.Values
print(Player, Inventory)
end
Note: this is not what LocalizationTable
was created for.
I’ll give you the solution since you deserve it