How to sync a modulescript with a localplayer script?

So I have a leveling system and I have a modulescript that has all the ranks with their needed levels. I don’t know how to approach this but I don’t know how to script it so it detects the players current level and then checks through all the levels in the module script and assigns the rank with the level?

u can assign the rank by looping through an array

local RankTable = {
    {Level = 5, Rank = "Rookie"},
    {Level = 10, Rank = "Pro"},
    {Level = 20, Rank = "Expert"},

for i,Data in RankTable do
   if plr.Level.Value >= Data.Level then
       plr.Rank.Value = Data.Rank
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