How to tell if an number is a valid Mesh ID

Right now, I’m trying to generate a random mesh with a random texture.

I need a way to tell if the random id that I generate is a valid mesh ID/texture Id.

I am currently searching google / the forums / reading the API.

Thanks to anyone that might know what I have to use!

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You’ll likely require a 3rd party http source, so it can see if it does not lead to a 404.

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