I have a model and I was wondering, how do I detect if a player is currently standing on it?
You’ll have to loop through every part in the model and connect them to a touched event
That doesn’t work, models don’t have Touched event.
Works, however if the part involves a lot of part then it’s going to lag and cause performance issue because of execessive languages.
Just use a hitbox part and connect to that touched event.
Oh right, I misread. Sorry about that. I guess you can make an invisible hitbox and check whether that’s touched or you can do what @NeoGaming_RBLX said. Though you will have performance issues.
I remember someone made an open sourced model for this.
Touch events will not work, What if they hit it with their arm? or should I do touch event with the very bottom of their foot, then see if it is touching a part that I put right over the model?
You COULD check if it was the character’s foot
if hit.Name == "RightFoot" or ... then --You get the idea