How to test MessageService?

So I want to test this stuff here Cross-Server Messaging

So what I did is I have a test game published as private and I have a studio of the game open.

And I am trying to send messages through, but it never prints them out on any of the servers. It only prints it out on the server that I have sent the message from.

So, how can I test MessageService properly?

Can Studio even send messages to other servers? Because if not, it would explain why I never receive anything if I run the actual game.

So how can I test this properly?

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I was able to find a solution.

Basically, you use this here:
image

and then you can start the game in your Roblox Studio as well, then switch to Server perspective. And this actually works.

Not sure if I can somehow make more than 2 servers, but 2 servers is enough to atleast test this.

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