How to The player face to camera

What is Problem
I change camera CFrame and I want to show my avater face to everyone, But it always looks random.
So I want to make it to face camera
This is camera code

local remotevent = game.ReplicatedStorage.RemoteEvents
local player = game.Players.LocalPlayer
local Camera = game.Workspace.CurrentCamera
local LookAt = game.Workspace.Cameras.ItSpawn

remotevent.ItDeploy.OnClientEvent:Connect(function()
	
	Camera.CameraType = Enum.CameraType.Scriptable
	Camera.CFrame = LookAt.CFrame
	
end)

This is teleport code

	if game:GetService("Players"):FindFirstChild(ItName) then
		local Theplayer = player:FindFirstChild(ItName)
		local Character = Theplayer.Character
		Character:MoveTo(workspace:WaitForChild('Teleporters'):WaitForChild("ItSpawn").Position + Vector3.new(0, 0 ,0))
		local humanoid = Character:WaitForChild("Humanoid")
		humanoid.JumpPower = 0
		humanoid.WalkSpeed = 0
	end

And result is

So how to face it to camera?

Where’s the part of the code where you fire the remote event?

Also, try changing your server code to this:

if game:GetService("Players"):FindFirstChild(ItName) then
	local Theplayer = player:FindFirstChild(ItName)
	local Character = Theplayer.Character
	Character:MoveTo(workspace:WaitForChild('Teleporters'):WaitForChild("ItSpawn").Position)
	Character.HumanoidRootPart.CFrame = CFrame.lookAt(Character.HumanoidRootPart.Position, workspace.Cameras.ItSpawn.CFrame.Position)
	
	local humanoid = Character:WaitForChild("Humanoid")
	humanoid.JumpPower = 0
	humanoid.WalkSpeed = 0
end

Ok i will try that script.
And i fire remote event like this,

game.ReplicatedStorage.RemoteEvents.ItDeploy:FireAllClients()

	if game:GetService("Players"):FindFirstChild(ItName) then
		local Theplayer = player:FindFirstChild(ItName)
		local Character = Theplayer.Character
		Character:MoveTo(workspace:WaitForChild('Teleporters'):WaitForChild("ItSpawn").Position + Vector3.new(0, 0 ,0))
		local humanoid = Character:WaitForChild("Humanoid")
		humanoid.JumpPower = 0
		humanoid.WalkSpeed = 0
	end

IDK why but its not working…

		Character.HumanoidRootPart.CFrame = CFrame.lookAt(Character.HumanoidRootPart.CFrame.Position, workspace.Cameras.ItSpawn.CFrame.Position)

I think this is not wrong but why idk.

Ok so if i do
Character.HumanoidRootPart.CFrame = CFrame.lookAt(Character.HumanoidRootPart.CFrame.Position, workspace.Cameras.ItSpawn.CFrame.Position)
But it doesnt work to player…

The “a” in your FireallClients is also small do this: FireAllClients.

Oh sorry it is my falt welp now i will fix that