How to turn a mesh into a bunch of parts that make up the mesh?

I have the mesh of a car and I want to turn it into a bunch of parts. I was wondering if that is possible. I want to turn the car into a load of parts do make it like a lego car but I dont want to have to manualy place a bunch of parts in blender I want to make a good looking meshpart and then just convert that into parts.

Example

I want to turn that into a load of parts like

Instance.new(“Part”) parts, I was wonder if I could do that? In Roblox

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you would have to split it in something like blender, as roblox has no way for developers to modify meshes and geometry.

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Yeah, that would not be possible with the current tools available in vanilla Studio, you may be able to find some obscure plugin which performs a similar task but as the previous post suggested some external software is likely your best bet.

I dont even think a plugin can achieve this, there is simply no way to split meshes as we please in studio.

you may be able to find some obscure plugin which performs a similar task