How to turn Degree rotation into X, Z rotation?

I’m playing with the Roblox Particle Emitter system and I want to make it accelerate due to the wind.
I’m trying to make a script where it gets a rotation in degrees and then changes the X, Z acceleration according to the degrees.
Is there any formula or script that I can use to achieve this?
Thanks!

Assuming angle 0 points in the positive x direction, your x and z acceleration would be math.cos(angle) and math.sin(angle), respectively.

(Ensure that your angle is in radians; use math.rad(degreeAngle) to convert degrees to radians.)