I need it so when a player goes into an apartment they become invis, and soundless, and bubble chat off to everyone else. I have done the invis part but I don’t know how to make their footsteps not heard for anyone else, and then turn them back on when they leave the apartment.
I’m pretty sure there is a sound script inside of the player when they join. Click the play button and look through the player model in Workspace.
Alright I will try this, thank you.
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can you share the script and the footstep files?
you had to have added the footstep noises so you can turn them off right?
No, the default one is the sound I’m talking about.
I believe you can change this:
--Turn them off:
Character.HumanoidRootPart.Running.Volume = 0
--Turn them on:
Character.HumanoidRootPart.Running.Volume = 1
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Oh! I didn’t know there were sounds in the root part! Thank you, I will put this as the solution.
I don’t know if this works. I just saw it in another deform article, test it first.
Yes, ik it might not work. But my main problem was finding the sound.
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