So I want to ungroup a model using a script as said in the title but the name of the parent model is being randomized.
My issues here is that I am unable to search for the model as the name it being randomized, I do not know how to get the model via its name.
I am currently using a script whereby I move the children under workspace and then destroy the empty model. I have tried to use strings and magic characters but I am still unable to get the model via a script.
Maybe just do all the math or stuff,
Then set the name youre going to set as a variable, local name = --whatever you called the random name variable
Then thats your name.
However, I am not sure this is going to work, but you can maybe store it in a table and do this:
local modelTable = {
model
}
-- do all the random name stuff
local newModel = modelTable.model
Hi I will get back to you tmr and uh I accidentally clicked on the solution button. And for context the names are actually from a spawner as the supposed model is a vehicle and the name is being changed to “player’s name” follows by a extra “Car” behind. The name of the model only changes once, when the vehicle spawn. I’ll send in the photo once I’m free.