How to upload a blender file to roblox studio on linux

Hello everyone this is my first dev forum post, so I don’t really know what I am doing, but I am going to provide you on how to upload a blender file to roblox studio on linux using vinegar

Now for all the windows user, we know you get it easy.


Tutorial

  1. Download Vinegar From Flatpak
  2. After that open roblox studio
    After you have opened roblox studio go to this file in your computer /home/USERNAME/.var/app/org.vinegarhq.Vinegar/data/vinegar/prefix/drive_c/users/USERNAME/Downloads
    Now of course, replace username with your desktop username
    Then open a secondary file explorer and grab the obj file you want and put it inside of downloads

    After that go back to your roblox studio and press import 3D Model
    image
    Now after you click that follow what I do
    Click on my computer
    image
    After that you want to click on (C:) that is where the obj file should be stored
    After you click on it you will see something like this
    image
    Click on users then click on your desktop username
    After you click on that you want you should see something like this, if not you did something wrong
    image
    Click on downloads
    Now you should see your obj file
    image
    Click on the OBJ you imported
    Then it should be like this

    Just press Import and boom, you’ve successfully imported a blender file to roblox studio on linux

Please like cause this took me 5 minutes to write. Thank you all.

Installation Ubuntu
Install flatpak
sudo flatpak remote-add --if-not-exists flathub https://flathub.org/repo/flathub.flatpakrepo
After that install vinegar
flatpak install flathub org.vinegarhq.Vinegar
After that when you go to your apps you should see roblox studio
Open it and follow what I do next

13 Likes

hi, came across this tutorial whilst trying to troubleshoot a problem. Thought it’d be worth asking here.

When I export a model from blender, either fbx or obj, the textures don’t load. when I try FBX it says it cannot find the texture though it is there; it just wont appear when trying to select it directly from Roblox Studio’s directory selection screen.

I’m trying to use blenderkit textures instead of my usual method of image textures since that takes a bit more time and I really only use that for colours meaning I have to add the textures from studio once ive imported the model.



Edit: nevermind, found a (possible?) solution