Most of my scripts need the character to have an AnimationController and the character only gets a humanoid when it’s being piloted, so I can’t change the scripts to use Humanoid.Animator
Is there anyway I can make the animations still work even with a humanoid inside the character?
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The animations should work with a humanoid (talking about the vehicle) when a humanoid isn’t parented inside the vehicle. I suggest using AnimationController.Animator to give the “vehicle” animations.
I just realized that out of context it doesn’t make sense, what i ment by piloting is that you take the controll of the character not that you drive a vechicle
You just need a Humanoid inside the rig then change the Player’s Character property to the rig and change the CameraSubject of the Camera to the rig’s Humanoid.
It will delete the old character which i don’t want
anyways i found a way to use both AnimationController and Humanoid by making a script that you can
use to get the animator
thanks for the help
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can you please tell me exactly how