How To Use AccessoryDescriptions?

I want to put a hair on a character using an AccessoryDescription. I’m trying to put a mesh ID which is for a hair as the Instance for this code(Official roblox code), but It’s not working. it errors: Instance Workspace.hair model.hair should reference a Accoutrement Instance. The code:

local humanoidDescription : HumanoidDescription = player.Character.Humanoid:GetAppliedDescription()

local accessoryDescription = Instance.new("AccessoryDescription")
accessoryDescription.Instance = game.ReplicatedStorage.HairAccessory -- What should HairAccessory be?
accessoryDescription.IsLayered = false
accessoryDescription.AccessoryType = Enum.AccessoryType.Hair
accessoryDescription.Parent = humanoidDescription

player.Character.Humanoid:ApplyDescription(humanoidDescription)

The problem is accessories don’t have any ID’s to put in, so what do I put in .Instance then?

Bumping because I really need help!

Hi, is accessoryDescription.Instance set to an Accessory? I’m consulting the documentation and it seems like the only thing that could be wrong with your setup

It’s not, It’s set to a meshpart.

I fixed the problem by using accessory fitting tool but It’s not aligning correctly(I’ll report a bug on this).