I am attempting to achieve a cool effect for a barrier in my battleroyale game. I heard that you could get a cool effect for a part using the forcefield material on a mesh or part.
Well somone actuall achieved this effect using textures x.com
This wasnt the person i was thinking of their name was exadeer but you need textures with it
Hi, could someone show me the setup, like how you do it.
Do I just use a normal mesh part or something else?
I tried with a normal mesh part and it was obviously not possible to change the material. When I then tried to have it inside a force field material part with a “special mesh” part inside and then change the mesh id and texture i did not get the cool effect where thing “move” (?).
Would be great if you guys could give me a thorough explanation step by step to achieve this!
Would be GREATLY appreciated, and would help me alot as well as many other devs i can imagine!
Yea you only use a SpecialMesh that has a texture and set the block’s material to forcefield. The trick is to use a texture that has much detail to make the effect more dynamic.