I’m curious as to how you move parts using the handle adornments. I’ve searched the developer forums for an answer or some guidance but I could not find anything relating to it. The developer api-reference does not have much information either.
DevAPI Reference: Handles | Documentation - Roblox Creator Hub
You’re gonna have to adjust it based on the face you are dragging. The Face property returns a NormalId and based on that you can set the position. Here’s an example
-- If the top face is being dragged then apply the distance vertically
if Face == Enum.NormalId.Top then
workspace.Part.Position = workspace.Part.Position + Vector3.new(0, Distance, 0)
-- Otherwise if the bottom face is being dragged, apply negative distance vertically
elseif Face == Enum.NormalId.Bottom then
workspace.Part.Position = workspace.Part.Position + Vector3.new(0, -Distance, 0)
end