How to use normal Robux to activate game ads instead of the new "ad credits"?

Hey guys, didn’t know what category to put this in so this is the closest I can get to.

I have been advertising my games for a while now (1.5 years or something), but since the “Ad Credits” system I did not advertise my games anymore. The system is way too complicated (in my opinion), and I also want to have the ability to advertise games for a not so high amount of Robux (the min is 2.850 (!) Robux right now). I want the ability to advertise a game with 300, 500 Robux.

I know you can use Ad Credits multiple times, but I usually have 1000 Robux at the beginning of each month (premium) so I couldn’t afford to buy them all at once. And no, I don’t want an answer like “just save robux” or “just buy more robux”. I would like a legitimate answer that helps me.

If it is not possible to advertise games with normal Robux, please consider this as a suggestion. Not to completely remove the Ad Credits (fine by me if you do, I won’t use it anyway), but to keep the ability to advertise with normal Robux.

Thanks for reading!

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Same issue here I also dont want to sponor my game wiTH lowER Robux

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To advertise games with “normal robux”, you have to convert them to ads credit (1 ad credit = 285 robux), though I think you already know that. For sponsors, there is no other way

The only advertising method that still uses “normal robux” are user ads, but they will be removed soon

I don’t understand why you consider ads credits to not be a valid solution, it’s kind of the same as using “normal robux”, if the minimum cost wasn’t so high, and the minimum sponsor budget being I think 5 ads credits
If it was more reasonable, then, it would be fine

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Yeah it would be nice if they lowered the minimum amount of Robux to advertise games. They’re practically making advertising (and growing) impossible for small developers.

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