I’ve tried reading the docs but its been pretty hard too get the users microphone input, could anyone link me to say a video explaining how to get players mic input and broadcast it to a part?
Or if anyone knows how too do that pls explain.
I’ve tried reading the docs but its been pretty hard too get the users microphone input, could anyone link me to say a video explaining how to get players mic input and broadcast it to a part?
Or if anyone knows how too do that pls explain.
I know I’m probably many months late to this, but you can use an AudioDeviceInput
to get the player’s sound input.
Documentation on that here.
EDIT: I should also mention if VoiceChatService.UseAudioApi
is set to Enabled
, you can fetch the Player’s automatically inserted AudioDeviceInput
by using this line of code:
local player = game.Players.LocalPlayer
local micIn = player:FindFirstChildOfClass("AudioDeviceInput")
if micIn then
print("Mic found!")
end
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