Hello! As you might’ve noticed Pet Sim X and other games have started implementing a Twitter Follow Verification for in-game boosts. I know a bit about the Twitter API but I still don’t get how to make such a thing.
• I know where to find the API Documentation
• I used the open source Twitter API roblox module (HTTP 403 error)
• I already have a dev account on Twitter
I’ve been trying this for so long but just can’t get how HTTPService works. I’ve asked this question many times but with no response.
If anyone is willing to help it would really mean a lot♥️
I know this is a little too much to ask for but would you mind giving me a snippet of code to start with? at least something that allows me to “connect” to the twitter API using my consumer and secret consumer key? I understand that those keys are what allows me to connect to their API
Okay, I’ll try to see what I can do. Do you have discord? I’d love to share my progress and maybe we could learn how to make this together lol. That is of course, if you want to. (itsbasicallydenis#1503)
As he said, the header containing the Twitter Bearer Key contains a “%” which returns an error thus I was unable to further work this out lol. Full code is on the StackOverFlow link that he sent. If you manage to work something out let us know too lol.
If you want to use the original code you will need to use a proxy.