Due to the nature of my module script, it is unable to run within studio, thus, I’m looking for a way to access the name of the playergui found within each player’s localplayer. I tried “print(localplayer. playergui:GetChildren()” but to no avail.
You have two choices, really:
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Convert the table into JSON, then output that
JSON method
local HTTPService = game:GetService("HttpService") local Table = game.Players.LocalPlayer.PlayerGui:GetChildren() print(HTTPService:JSONEncode(Table)) -- Or as a single line: print(game:GetService("HttpService"):JSONEncode(game.Players.LocalPlayer.PlayerGui:GetChildren()))
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Iterate through the table and output each value seperately
Iteration method
local Table = game.Players.LocalPlayer.PlayerGui:GetChildren() for _, item in ipairs(Table) do print(item.Name) end -- Or as a single line: for _, item in ipairs(game.Players.LocalPlayer.PlayerGui:GetChildren()) do print(item.Name) end
ah thank you! i moved on from this issue, but regardless, i’ll mark it as solution for helping me!
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