I tried searching this, and I couldn’t find any other people having the same issue as I am.
I’m currently developing for a Star Wars group, and using FastCast as a base for my weapon system. I need to whitelist portions of armour to allow the bolts to go through them to damage the player. But I can’t find a linear way to allow this… Can someone help me with this? Thanks in advanced!!
THE QUESTION: How can I allow bolts to pass through whitelisted parts to damage a player with FastCast?