I’ve been trying to figure this out but I’m not exactly sure where to start. I absolutely love the wall-jumping mechanic in Egg Hunt 2018 and I think that it was done very, very well. I would love to make some sort of similar system for a project of mine.
In Egg Hunt 2018, when a player jumps at a wall, they are “stuck” to the wall and made to look in the direction that the wall is facing. They slowly slide down, and are given the option to jump which will lunge them in the direction that they are facing.
Do not take this the wrong way, I do not want the entire code to be written for me. I’d just love to get some help and to be pointed in the right direction. If the devs who worked on the original game would respond, I would be eternally grateful!
Thanks in advance!