I made this design on Figma for a frame that will have a grid of all of a player’s obbies that they can choose to load, but I don’t know how to actually put it into Roblox studio.
Basically, when you hover on one of the frames it will become larger and render the obby + show some other obbies. I can do that, but I can’t figure out how to basically every 30 seconds when the script checks players owned obbies, and load all of them into the scrolling frame. A grid layout doesn’t seem to work because it doesn’t allow me to make one cell bigger with different proportions than the others. I’ve tried scripting my own layout but that went horribly because I had no idea what I was doing. Also the sizes get messed up because the canvassize has to change whenever a different amount of obby options are loaded in. Could someone tell me how to do this? And would it just be better to do a page layout with only a certain amount of options per page?
Now that I think of it just making it a page layout and manually positioning one page with the frames then cloning that page and making the extras invisible in the script would be 10x easier
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