So, I have made some terrain generation using this video and I want to add a infinitely long road to it with of course a few turns to the left and right, I would want the road to go on the flattest part of the terrain so it doesn’t float, this is my current terrain:
That’s oddly specific, you should add more details and maybe provide the video you used. I’m not a scripter but I can tell that’s not enough resources to provide you with what you need.
this is more complex then it sounds for instance would you know how to make a endless road on a flat baseplate because even making a road with turns on flat ground is kind of difficult
one way to do this that might be a little easier would be to put road textures on the wedges of the terrain to make it a road but even this is kind of hard as you would need to use different textures for turns
then once you know how to generate the road with parts and wedges then your going to generate nodes along the terrain and connect the nodes using bezier curves there are some tutorials on bezier curves on YouTube