How would I "Animate" My Gun Meshes?

I looked around for some time, and couldn’t find anything about animating meshes. I want to animate things like the bolt, magazines, and trigger. I have a few ideas for animating a single mesh like this, and that would be to make a Blender armature, then import it and animate it in Roblox, or just make each mesh separate (which would require more wielding and motor 6d’s which idk how to use but might be better because I have attachments). If you have any thought or idea, please let me know how you would go about this!

Edit: Thinking about this further, since I have attachments, I would want to make each mesh separate. Can someone tell me how I could animate this on Moon Animator?

I think you need to make each mesh separate and use welds and motor6d, It’s not really hard. I recommend to use this plugin to make welds and motor6d
easier https://create.roblox.com/store/asset/1274343708/RigEdit-Lite?viewFromStudio=true&keyword=rigedit&searchId=8f4057a7-5988-49ab-8a78-12ad3166df57
To rig your gun you need it to be a model and have primaryPart.
After that you can just create an animation in moon animator.
Hope I helped you.

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