How would I avoid players from going through a invisible wall except for NPCs? If it’s possible does it include scripting or can it be found from the Properties tab of the part?
I might have to figure this out, I’m not yet good at scripting but I’ll try figuring out. Thanks!
Another example is from a game name Those Who Remain. It avoids players from going through a invisible barrier except for the NPCs.
You can use PhysicsService. Have a look at the article