I want to achieve something like this sunray going through the window and into the room.
How would I be able to do this? I’m mostly going to use it to make some holes in some ceilings/walls with some nice rays going through to create some good effects.
I believe the best way to do this, is make the window material transparent. Then add a part with a ParticleEmitter and in that part also add PointLight to create the sunray light. And if you want maybe for the floor also add a neon part which is half transparent.
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