How would I change my mouse to a crosshair for shooting?

Hey! I’m wondering how I would make my mouse in-game become a cross-hair Like the one down below, and how I would lock it to the center of the screen.
I’ve tried using an image label but the mouse isn’t centered on the screen. Even in the first person, the mouse isn’t in the absolute middle.

This might help:

local UserInputService = game:GetService("UserInputService")
UserInputService.MouseBehavior = Enum.MouseBehavior.LockCurrentPosition
	if inputObject.UserInputType == Enum.UserInputType.MouseMovement then
		print("Mouse delta is (" .. tostring(inputObject.Delta.X) .. ", " ..  tostring(inputObject.Delta.Y) .. ")")

This script was used from the DevHub, you can view the full article here: Mouse Pointer Control
Scroll down to Lock Mouse Position

Hope this helps! :slight_smile:

Use the mouse’s icon property
and to make it stay in middle of screen, set the player’s camera mode to first person unless you want the player to be third person
Example Script:

local mouse = game.Players.LocalPlayer:GetMouse()
mouse.Icon = "" -- Mouse Icon Url

Have you tried firstpersonlocked? It’s a feature that many first person combat games use.