How would i change the front of a mesh

How would i make the front pointy bit of the spiral face the dummy, not the actual, roblox defined front, or if possible, how do i change the front of a part

	local newKnockbackFX = FX.KnockbackFX:Clone()
	newKnockbackFX.CFrame = CFrame.new(LocalHumanoid.RootPart.Position, Character.Humanoid.RootPart.Position)
	newKnockbackFX.Parent = workspace.FX
	
	Services.Debris:AddItem(newKnockbackFX, 1)

You can either try changing its orientation in the script until it’s good enough or download the mesh and rotate it in Blender, make the pointy bit face the -Y axis, yes, -Y will be the front face when uploaded to Roblox