How would I check if a player is fully inside of a part?

I’m making a safezone, however, I don’t wanna make it so if you touch the safezone part, you become safe. I want it to check if you are fully inside, instead of just touching it. How would I do this?

I’m attempting this by myself by using gettouchingparts.

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ended up working

(limt ahahhahahah)

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