How would i convert a model to a sword

i wanna make this a sword, how would i do that? (its a model)
image

1 Like

First move everything into a tool, connect all of the parts using weld constraints, make a handle, then adjust the grip of the handle. Now as for the system, you’ll have to make that yourself.

wdym by making a handle? ㅤ ㅤ ㅤ ㅤ ㅤ ㅤ ㅤ ㅤ ㅤ ㅤ ㅤ ㅤ ㅤ ㅤ

You can change the name of the hilt of the sword to Handle, but basically it is the object that is referenced when holding the sword (normally the point that the player holds the object)

cant i use tool grip editor for this?

Yes, you could use tool grip editor for that.

do i move now all meshes inside the handle?

You could. You can move all of the meshes/parts besides the handle into a model, you could just leave them there, or you could do that. As long as all of the meshes and parts are connected through weld constraints, the tool should stay together. Also, make sure none of the meshes or parts are anchored, it’ll teleport the player if they are.

well last time i moved all meshes inside the “handle” it just teleported me to the air and i couldnt move

I had just said the reason for that.

well i had them all unanchored

Is the handle unanchored as well?

yeah ㅤ ㅤ ㅤ ㅤ ㅤ ㅤ ㅤ ㅤ ㅤ ㅤ ㅤ ㅤ ㅤ ㅤ ㅤ ㅤ ㅤ ㅤ ㅤ ㅤ ㅤ

Alright, then could you try again?

yeah, this is what happens when i use tool grip editor


i dont think this is normal

now this happend:
image

Did you not weld the handle to all of the other parts?

mb forgot, ill try it now ㅤ ㅤ ㅤ ㅤ ㅤ ㅤ ㅤ ㅤ ㅤ ㅤ ㅤ

tysm
image

1 Like

Wow it looks pretty cool!! How will you use it?