I really love the way 2D weapons look in a 3d world and I’m having trouble implementing it because decals flip the image on the other side and make it look awful, is there another way that keeps it the same on both sides?
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I really love the way 2D weapons look in a 3d world and I’m having trouble implementing it because decals flip the image on the other side and make it look awful, is there another way that keeps it the same on both sides?
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Figured it out, just making a flat mesh in blender worked perfectly!
Glad you got it figured out quickly. Seems like a really sick idea, would love to see it in a full game!