I’d like to make a global, live marketplace where players can sell items to other players from different servers, like this:
Could anyone explain how I can do this?
Thanks!
I’d like to make a global, live marketplace where players can sell items to other players from different servers, like this:
Could anyone explain how I can do this?
Thanks!
an indefinite answer is DataStores when they sell it you should save it to the Market Api im gonna have to include some stuff below
if the post above doesn’t help you probably pm the guy who made the game
Here is a list of things that might require to read so
The use of MessagingService and DataStoreService will do so to fix this problem you are facing with
Everything you are gonna do is in the place for datastores
If you see this comment, there is a better method than using Roblox data store and it is called open cloud data store, it is much more reliable and doesn’t have a limit on how many things you can save at a time, I would definitely recommend opencloud data store.
Hello. I solved this problem by using Heroku and MongoDB. Costs money though.
Heroku and mongodb is unnecessary…
Use datastore to get player data in the current session the messaging service across all active servers.