bring the part back to where the character was standing before you made it invisible
step 4
more particle effects and create parts around the character just like how we made the star shape
and we can use ColorCorrectionEffect to tint the screen and using TweenService to make the colour fade from purple to blue and fade out
we then unhide the character and add more particle effects like smoke and shock wave
step 6
have a invisible part with a decal with a white image and
set the color3 to something like 9999, 9999, 9999 to make it glow
then rotate and scale the part this can be done with TweenService
also tween the size of the parts around the character to 0 so they go away
I personally would do this by sending a event to all clients from the server and all clients would do this effect in a localscript that way it will be smooth and not use a lot of network
local parts = {1, 2, 3, 4, 5, 6}
while #parts > 0 do
local part = table.remove(parts, math.random(#parts))
print(part)
end
Modern
local parts = {1, 2, 3, 4, 5, 6}
for i = #parts, 2, -1 do
local r = math.random(i)
parts[i], parts[r] = parts[r], parts[i]
end
for i, part in parts do
print(part)
end