Just wondering how would i detect if the players mouse is hovering over a gui,
Is there a way to do this or would i need to define a gui’s area or something?
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The easiest answer I would give is using the MouseEnter event
I would do this, but with what im trying to do wont work with MouseEnter im pretty sure
Hmm this seems like a option, ill check it out
script.Parent.MouseEnter:Connect(function()
print("Hello world!")
end)
script.Parent.MouseLeave:Connect(function()
print("Goodbye world!")
end
The 2nd prjnt got kinda dark- Anyway, that’s how you’d do it!
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