How would i disable character death all together

Using a script i want to make a custom death system without the current stuff implemented, how would i make the character death system be disabled so if the character hp reaches 0, 1: they are still alive 2: they can still move around without ragdolling or breaking its joints on death

Any help is appreciated

Just don’t have anything that can remove health off of a player… For example don’t add in weapons that subtract the players health

do

Humanoid:SetStateEnabled(Enum.HumanoidStateType.Dead,false)
3 Likes